Archiving hybrid-reality performance

Very happy to find this post from Selena Chau regarding her selection of Senses Places as the hybrid-reality performance for the archival collection of Stanford Digital Archive! It was great to work with her ūüėÄ

Selena Chau

This summer I have been working with Henry Lowood at Stanford University to create an archival collection for a hybrid-reality performance. Mr. Lowood’s experience in archiving virtual worlds and understanding of the complexities of archiving machinma, and other artists creations using company software has been necessary for guiding my project.

I have explored reasons why virtual reality technology and virtual worlds are an important aspect of performance, especially when it relates to creativity with dance projects

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Mixed-reality performance: dance and virtual worlds

An interesting short article featuring Senses Places by Selena Chau only found now from 2014 ūüėČ

Selena Chau

From https://www.facebook.com/SensesPlaces From https://www.facebook.com/SensesPlaces

Historically, dance is a presentation, entertainment that is meant to be enjoyed in the proscenium: ballet, acrobatic, opera. Even on screen, audiences have been meant to watch from their ‚Äúwindow.‚ÄĚ Dance has moved beyond its historical origins in endless artistic innovation and new formulations of existing tools and skills for expression of movement in time and space. Site-specific works, shown in alternative performance spaces, invite the audience closer to the work and to even engage within the dance piece. The inclusion of more vernacular movements and situations allows greater meaning for audiences, and more opportunities to connect with the work. Improvisation allows real-time communication and exploration between participants.

Dance performances have always been highly collaborative‚Äďwith sets, costumes, music, lighting, and now more and more, with technology. Dance scholar Kerstin Evert (2002) describes the 1960s as a prominent historical period when media technologies integrated with dance. Additionally, she cites‚Ķ

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Lugares Sentidos / Senses Places @ OSim Community Conference 2016 & Laborat√≥rio Mocap UFBA

Senses Places testing

NoSense dancing 8                      © Kikas Babenko

Sharing the Flickr Album by Kikas Babenko of the performance ūüėĬ†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬†¬† https://flic.kr/s/aHskJkCqk9

Lugares Sentidos / Senses Places @ OpenSim Community Conference 2016
Ambiente de performance participativa em realidade mista
Dez/Dec 9 > 16

Performance Abertura/Opening
SEXTA/FRIDAY 9.12.2016
16.00-17.00h (GMT-3/Salvador, BR)
11AM-12PM (SLT/GMT-8)

Ambiente aberto para visita e interacção
SEGUNDA 12 a SEXTA-FEIRA 15.12
14h30 as 17h (GMT-3/Salvador, BR)
9.30AM to 12PM (SLT/GMT-8)

Performance Fecho/Closing
SEXTA/FRIDAY 16.12.2016
19.00-20.00h (GMT-3/Salvador, BR)
2AM-3PM (SLT/GMT-8)

OpenSim Community Conference 2016: http://opensimulator.org/
Lugar f√≠sico p√ļblico: Laborat√≥rio Mocap PPGD/Escola de Dan√ßa/UFBA, Campus Ondina, Salvador, BA, Brasil
Lugar virtual: Odyssey Contemporary Art and Performance Simulator (Second Life)
SLURL: http://maps.secondlife.com/secondlife/Odyssey/31/147/681

Canais de transmissão vídeo / Livestream channels:
http://original.livestream.com/beverde
http://original.livestream.com/sensesplaces
http://original.livestream.com/sensesplaces2

Senses Places √© um ambiente participativo em realidade mista desenvolvido desde 2011 por uma colabora√ß√£o internacional transdisciplinar em dan√ßa som√°tica e tecnol√≥gica. Quer testemunhar a emerg√™ncia de interactividades corporealizadas num clima acess√≠vel e inclusivo. Trata-se de uma experimenta√ß√£o art√≠stica em rede atrav√©s da partilha f√≠sica, biom√©trica, telem√°tica e virtual. A experi√™ncia interativa prop√Ķe um ambiente criativo cr√≠tico sens√≠vel atrav√©s de interfaces que conectam participantes de todo o mundo em corporealidades partilhadas.

A √™nfase das conex√Ķes com nossas diversas simula√ß√Ķes e ambientes √© som√°tica, voltada para uma empatia cinest√©sica media(tiza)da, alicerce da cria√ß√£o/investiga√ß√£o de uma experi√™ncia humana mais profunda e diversificada. Lugares Sentidos acontece entre lugares f√≠sicos remotos p√ļblicos/privados e o lugar virtual partilhado na Odyssey Contemporary Art and Performance Simulator (Second Life).

Website: http://sensesplaces.org/
Facebook: https://www.facebook.com/SensesPlaces

© Butler2 Evelyn

Apresentação/Conference Talk @ OpenSimulator Community Conference 2016           por/by Isabel Valverde aka Butler2 Evelyn
DOMINGO/SUNDAY 11.12.2016
21-21.30h (GMT-3/Salvador, BR)
4-4.30PM (SLT/GMT-8)

Lugar virtual @ Avacon OSim Hypergrid: http://grid.avacon.org:8002
Live Stream: https://gaming.youtube.com/c/AvaconOrg/live
                                              Registo Machinima: https://gaming.youtube.com/watch?v=O13VTsZLGrs&feature=share

Senses Places is an ongoing collaborative transdisciplinary project creating mixed reality participatory performance environments that engage participants in a physical and mediat(iz)ed kinesthetic/somatic movement relational experience.

Isabel will discuss Senses Places artistic vision towards mixed reality embodied interfacing encompassing instead of simply substituting the physical body and environment. The focus will be given to the latest process experimenting with simultaneous modes of embodied movement interaction by engaging physically and virtually through different bodily senses, particularly kinesthesis.

What will be of our virtual presence and activity without our physical embodied engagement with the machines? The transdisciplinary dance/performance art-tech approach develops improvisational situations on somatic based practices, including CI, Butoh, Yoga, Tai Chi that contribute to and expand our awareness and communication channels. We believe that this kind of approach promotes healthy and evolving interactivity with and through intelligent machines.

About the OpenSimulator Community Conference 2016: The OpenSimulator Community Conference is an annual conference that focuses on the community around the OpenSimulator software. The conference features two days of presentations, workshops, keynote sessions, and social events across diverse sectors of the OpenSimulator user base.

http://isabel-valverde.branded.me
For more information see
http://conference.opensimulator.org


Collaboradores
Isabel Valverde/Butler2 Evelyn (artistic director, choreographer, performer, PT)
Todd Cochrane/Toddles Aeon (technical director, developer, SL expert, NZ)
Ana Moura/Anisabel (choreographer, performer, PT)
Barbara Teixeira/Kikas Babenko (SL performance artist, PT)
Liz Solo (SL multidisciplinary artist and curator Odyssey)
SaveMe Oh (SL visual theater artist, NL)
Isa Seppi/Janjii Rugani (choreographer, performer, BR)
Clara Gomes/Lux Nix (video artist, performer, PT)
Yukihiko Yoshida/Island Habana (coordinator of Japan node, dance educator, critic, JP)
Kae Ishimoto (choreographer, performer, JP)
Jun Makime (choreographer, performer, JP)
Yumi Sagara (choreographer, performer, JP)
Keiji Mitsubuchi (developer, SL expert, JP)
Paulo Fernandes/Genious Bickin (SL designer, performer, PT)
Catarina Carneiro de Sousa/CapCat Ragu (Meta_body avatar design, PT)
Sameiro Oliveira Martins/Meilo Minotaur (Meta_body avatar design, PT)
Artica (biometric interface, PT)
Nick Rothwell (sound interface system, composer, UK)
Mick Mengucci (image-sound interface, developer artist, PT/IT)
Joana Martins/Fonteyn (webcam interface design, performer, PT)
Fernando Cassola Marques (researcher Kinect interface, PT)
Membros do Laboratório Mocap UFBA (Brazil)
Microbiarte (Brazil)

Escola de Dança / Direcção: Profa. Dra. Dulce Tamara da Rocha Lamego da Silva / Vice-Direcção: Profa. Carmen Paternostro
PPGDança /Coordenação: Profa. Dra. Lenira Peral Rengel / Vice-coordenação: Profa. Dra. Ludmila Pimentel
Agradecimentos/Apoio: PPGDança/UFBA, Ailton Pancho, Neide, Odyssey Sim

*************************
!!! Est√£o todos convidados !!!
!!! All are invited !!!
*************************

Let’s allow our bodies to interact intuitively, attaining for close/intimate/inner/somatic/energetic/kinesthetic connections, bringing into play our senses and subjective trans-cultural backgrounds. Our common concept is the experimentation and reflection upon the very shared interfacing experience and what kind of dance we develop through this mixed reality approach. The experiment is anchored in the sense of embodying and how we adapt to different mediations of self, others and environments ūüėÄ

**********
DIVIRTAM-SE!!!
HAVE FUN!!!

Senses Places mixed reality environment and performance @ INVITRO Lab / UAberta & Odyssey

March 11
21h30

Posthuman Corporealities’ Program Somatic and Technological Dances #2


Recording of UAb live stream @ INVITRO now at Posthuman Corporealities YouTube


video live recording at Odyssey @ INVITRO, Posthuman Corporealities YouTube

Senses Places hybrid reality collection, 2002-2014 @ Stanford University Libraries’ Digital Collections

Very Happy to announce this digital collection dedicated to Senses Places compiled by Selena Chau on October 5, 2015. It consists of digital objects including websites, images, videos, chats, and scholarly articles, and featuring the mixed-reality performance and participatory enviroment @ Metaverse Cultural Series 2012.

“The transferred digital content from Selena Chau is organized into the following groups:
Senses Places performance at MCS – images and video (4.66GB files)
Publications and presentations by the creative team (1.5GB files)
Writings about Senses Places (8.5MB files)”

https://searchworks.stanford.edu/view/11689832

https://embed.stanford.edu/iframe?url=https://purl.stanford.edu/yp185mw2567

All the thanks to Selena Chau!!!!

 

Senses Places @ Metatopia 1.0 / International Metabody Forum Madrid 2015

INTRA-ACTION – XXI Century Quixotes: politics of the multisensorial body in the era of expressive homogenisation.
1-25 July
METATOPIA 1.0 ‚Äď Performances, concerts, installations
July 22-25
Physical location: Medialab-Prado, Plaza de las Letras. C/ Alameda, 15, Madrid, Spain
Virtual location/SLURL: http://maps.secondlife.com/secondlife/Odyssey/31/147/681
Livestream channel: http://original.livestream.com/beverde

Senses Places is an ongoing collaborative project creating mixed reality participatory performance environments that engage participants in a physical and mediat(iz)ed kinesthetic/somatic movement relational experience.  We foster possibilities for multiple embodied and environmental interactive amplifications and permeations by designing/choreographing physical-virtual interfaces with/through avatars, video images, bio-signals and aspects of environments, based on live videostreams, webcam, and biometric devices, towards new inclusive modes of embodied sharing, exchanging and creative community.
Taking place in a shared virtual place* at Second Life’s MUVE, and at remote physical places, private or public, depending on the international collaborators in Japan, Newfound Land, Portugal, The Netherlands, Brazil, and New Zealand, the project builds site specific hybrids, evolving through each mixed reality instantiation, in a collaborative process of physicalizing the virtual and virtualizing the physical, where participants generate unknown posthuman corporealities.
Senses Places was an invited project at Metatopia 1.0 exhibition, integrating the ensemble of in progress Metabody projects at MediaLab Prado. In this site specific environment, Senses Places was installed inside a deformed tent constituting its smallest and most intimate physical instantiation.

Artistic direction: Isabel Valverde, GAIPS/INESC-ID, Intelligent Agents and Synthetic Characters Group, and UAb/CIAC (PT)
Technical direction: Todd Cochrane NMIT, Nelson Marlborough Institute of Technology (NZ)
Collaborators involved: Ana Moura (PT), Liz Solo (NFL), B√°rbara Teixeira (PT), Joana Barreto (PT), Paulo Fernandes (PT), Artica (PT)
Support: *Odyssey Contemporary Art and Performance Simulator, Metabody

100_0682100_0683

100_0684 100_0685 100_0686 100_0687 100_0688sp@metatopia10_anasp@metatopia9sp@metatopiasp@metatopia_robert7sp@metatopia_robert6sp@metatopia_robert5sp@metatopia_robert4sp@metatopia_robert3sp@metatopia_robert2sp@metatopia_robert100_0688

Photos: icv

Senses Places @ Casa de las Artes, Alan√≠s (Spain) & Odyssey Simulator (SL)

In Collaboration with Premiere of Parad is0, no hay billetes (LaboratorioSLD)
JUNE 7 > 4PM (SLT/GMT-8) / JUNE 8 > 1AM (Spain/GMT+1)

Virtual world location: Odyssey Contemporary Art and Performance Simulator (Second Life)
SLURL: http://maps.secondlife.com/secondlife/Odyssey/31/147/681
Physical public location: Casa de las Artes de Alanís de la Sierra, Paseo de la Alameda del Parral, 41380 Alanís, Sevilla, Spain
http://alaniscasadelasartes.wix.com/casadelasartes#!espacios/cwzt

© Kikas Babenko / Senses Places @ Bang Festival 2014

© Kikas Babenko / Senses Places @ Bang Festival 2014

Credits
Artists/Avatars collaborators for this performance
Isabel Valverde aka Butler2 Evelyn (Artistic direction, choreographer, performer)
Todd Cochrane aka Toddles Aeon (Technical direction, developer, performer)
Liz Solo aka Lizsolo Mathilde (SL artist, curator of Odyssey Contemporary Art and Performance Simulator)
Barbara Teixeira aka Kikas Babenko (SL artist, animator, performer)
Joana Martins aka fonteyn (software designer, performer)
Kae Ishimoto aka Kaejun (choreographer, performer, JP)
Ana Moura aka Anisabel (choreographer, performer, PT)
aka Saveme Oh (SL visual theater artist, vr animator, performer, NL)
Isa Seppi aka Janjii Rugani (choreographer, performer, BR)
Paulo Fernandes aka Genious Bickin (SL designer, performer, PT)
Clara Gomes aka Lux Nix (video artist, performer, PT)
Nick Rothwell (sound interface system, composer, UK)

Synopsis
Senses Places is a mixed reality collective performance and participatory environment that follows an ongoing process towards a kinesthetic/somatics embodied mediat(iz)ed communication. We engage in converging our physical, avatar and video embodiments through live videostreams, webcam, and biometric interfaces at the Second Life’s MUVE. This performance will integrate one of 15 episodes of a larger 3 day performance premiere, Parad is0, no hay billetes, from Salud Lop√©z (LaboratoriosSLD), in residency at Casa de las Artes de Alan√≠s de la Sierra, Spain.
For this performance we will engage with the excretory body system (lungs and skin), on a somatic mediated experience and extrapolating meaning, such as embodied multiplications, continuing to mingle our different hybrid embodiments towards an emerging integrated reality.

– What subjective and shared inter-subjective kinesthetic/somatic embodiments can we generate towards an integrated reality through an intertwining of physical, avatar, and image, and environment interfacing?
– How is this state of expanded awareness in action a form of meditative mediation, opening and noticing multiple communicative channels?

Let’s allow our bodies to interact intuitively, attaining for close/intimate/inner/somatic/energetic/kinesthetic connections, bringing into play our senses and subjective trans-cultural backgrounds. Our common concept is the experimentation and reflection upon the very shared interfacing experience and what kind of dance we develop through this mixed reality approach. The experiment is anchored in the sense of embodying and how we adapt to different mediations of self, others and environments.

SCORE
This score proposes performative situations based on improvisational and integrative Eastern-Western dance approaches. During the performance the participants/performers choose at least 2 situations to engage with and relate with others, change them at will, and are invited to play their own animations or HUDs towards emerging connections from the eclectic/hybrid embodiments.
Although there is no fixed sequence, we propose to start in a circle, getting further closer to each other, including touch or a senses of one body, and explode in all directions. Moves and auras related to the energy/excretion.

Once we are working with the excretory system, we would like to propose that we try this time to start working with
Breathing – specially breathing out/exhaling and add sounds coming out of the movement related to the somatic sensing of release . what about initiating with AOM?
Skin – between inner body and external environment. such as sweat, energy/aura, touch self-others
Kidneys – relation with fluids system.

Score Situations / HUDs associated
A. Rooting / Grounding – floor poses & moves connecting bodies-environments
B. Standing Poses / Empowering – in between earth-sky – Buddha, Yoga & Power poses
C. Flying /Orbiting – levitate, like birds flocking and micro-macro quantum-astral elements
D. In Between/transitioning- mixing floor, standing, and flying animations.

Technical requirement before starting:
Each or all of the interfaces needs to be activated:
1. Webcam interface: Get the HUD(s) and instructions to activate in Giver at Senses Places @ Odyssey
2. VideoStream interface: 3/4 live performers with LiveStream Procaster
2.1. Isabel/Butler2, Mixed reality Casa de las Artes and SL:http://www.livestream.com/beverde
2.2. Isa/Janjii, Brazil: http://www.livestream.com/sensesplaces
2.3. Liz Solo, NewFoundLand: http://www.livestream.com/sensesplaces2
2.4. SL live recording: http://www.livestream.com/sensesplaces3
3. Biometric interface: Isabel/Butler2 with Processing and PD (heart rate-sound) streaming at http://okupaautomata.caster.fm

A. Rooting / Grounding
Avatars: wear HUD Floor and Aura attachments: Phantom, generator k1 or other.
Action: engage in seating, lying and moving on the floor relating to webcam-avatar and videostream-images interfaces. Staying and changing poses and movement on the floor, connecting to our inner bodies and the ground, and in relation to others and environment, taking into account occasional touch or intertwining amongst performers and/or avatars.

B. Standing Poses / Empowering
Avatars: wear HUD Poses + Gestures or choose pose to play and wear HUD Gestures. Aura attachments: cheery coke, L + R soft particles or other.
Action: embodiment of standing poses, choosing the place in space and in spatial relationship with others, changing location/pose at least once. Changing physical pose/movement within pose affects/changes avatar poses and vices versa.

C. Flying / Orbiting
Avatars: wear HUD Flying. Aura attachments: DanceSphere, Raibow Trails or other.
Action: floating and moving in aerial space and in closer group connection, including the aerial poses, flocking trajectories, and jumps.

D. In Between / Transitioning
Avatars: wear HUD In Between. Aura attachments: blue shine hands, dovefloat or other.
Action: moving between the floor, standing, and flying. animation. Yielding to and opposing gravity expanding through space. Experimenting to follow someone. Changing energy flow connecting to all body parts, others, and environment. Trying to witness/encompass all. Including Tai Chi, Contact Improvisation, and flying moves and poses.

HAVE FUN!!!