Senses Places at Corporealidades Pós-humanas

Odyssey Simulators

Senses Places – the collective founded and led by Portugal’s Interdisciplinary artist Isabel Valverde – presented a program of work at this year’s Corporealidades Pós-humanas in Salvador, Brazil. Collaborators joined Isabel online at the Senses Places studio on Odyssey. Performers and audiences participated from Brazil via different portals including live streams and Second Life.

Senses Places uses different devices – wii-motes, motion sensors, webcams – to connect avatars to dancers and performers in real space. Dancer movements trigger movements in avatars online. These movements are then reinterpreted by dancers in real time (via projection), creating feedback loops and RL/VR interaction.

Here are some images documenting a Senses Places event at Corporealidades Pós-humanas, from Odyssey’s perspective.
(Images by liz solo – with Kikas Babenco, SaveMe Oh, Isabel Valverde)

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Senses Places at Odyssey/Open Sim Conference

Odyssey Simulators

sensesplacesopensim_030Odyssey is proud to provide a home to Senses Places – a dance based mixed reality project by Isabel Valverde and collaborators. The project runs a mixed reality participatory environment on the Odyssey Simulator in Second Life and this week presented performances and demonstrations at the 2016 Open Sim Community Conference.

Here are some images from one of the performances at the conference.Dancers and other participants in RL (real life) link to their avatars via a webcam interface. The webcam picks up mocap points on the dancer’s body and translates the movement (via the internet) to the dancer’s avatar in world.

ABOUT SENSES PLACES from sensesplaces.org

Senses Places is a dance-technology collaborative project creating a playful mixed reality performance environment for audience participation. Generating whole body multimodal interfacings keen to a somatic cross-cultural approach, the project stresses an integration of simultaneous local and remote connections, where participants and environments…

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