Friday March 29 2019
Workshop Senses Places: Rooting to Virtualize
> 3:00-9:00AM (SLT GMT-7)
Pause
Senses Places Participatory Performance in Mixed Reality Environment
> 10:00-11AM (SLT GMT-7)
Physical Public Location: Maus Hábitos – Espaço de Intervenção CulturalRua Passos Manuel, 178 4º, Porto, Portugal
Virtual Location: Odyssey Simulator
SLURL: http://maps.secondlife.com/secondlife/Odyssey/31/147/681
Streaming Channels
https://www.twitch.tv/sensesplaces
Senses Places is a dance-technology collaborative project creating a playful mixed reality performance environment for audience participation. Generating whole body multimodal interfacings keen to a somatic cross-cultural approach, the project stresses an integration of simultaneous local and remote connections, where participants and environments meet towards a kinesthetic/synesthetic engagement. The experimental, cross-disciplinary and culturally-critical improvisational dance practice pursued through the somatic-technological vision underpinning Senses Places allows us to not only stay grounded in our physical bodies, but to actually grow deeper roots and encompass more conscious integrated states while increasingly expanding virtually through embodied interfacing modes.
The HMI Human-Machine Interfaces to explore include:
1. person-vr avatar and environment interface (MUVE Second Life®)
2. person-image vídeo streaming or telematic interface
3. person-avatar webcam interface (Second Life®)
4. person-environment biometric interface (Arduíno, Processing).
These interfaces were developed in collaboration with Todd Cochrane (NMI, Nova Zelândia), Artica (PT), Joana Martins (IST, PT), Nick Rothwell (Cassiel, RU), José Coelho (UAb, PT), André Bahiense and others (Ramo IEEE UFBA), in the context of Senses Places project – Mixed Reality Participatory Environment since 2010
Technical requirements before starting:
One or all interfaces need to be activated:
1. Person-vr avatar and environment interface: Have an avatar in Second Life and a computer with webcam and average to fast internet access.
2.3. Person-image videostream interface: 3/4 channels
2.1. Isabel/Butler2 Evelyn:https://www.twitch.tv/sensesplaces (from Naus Hábitos, Porto)
2.2. Kae/Junkae: to confirm
2.3. Liz Solo: to confirm
2.4. Maus Hábitos: to confirm (from Naus Hábitos, Porto)
3. Person-avatar webcam interface: Get the HUD(s) and instructions to activate interface in Giver at Odyssey SLURL provided.
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!!! Estão tod@s convidad@s !!!
!!! All are invited !!!
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Participatory performance SCORE
This optional score proposes the participants to engage with oneanother in performative situations based on improvisational and integrative Eastern-Western movement-dance approaches. During the performance, participants-performers choose at least 2 situations and to engage with, change them at will, and are invited to play their own animations or Fullbody HUDs towards emerging connections from the eclectic/hybrid embodiments.
Although there is no fixed sequence, we propose to start in a circle sitting on the ground, getting further closer to each other, including touch or sensing eachothers’ soma (felt body), as well as exploding in all spatial directions. Including moves and auras related to the situations.
The animations (Motion Capture and Artifitial) are grouped inside the HUDs according with the situations
SCORE Situations
A. Rooting – floor poses & moves connecting bodies-environments
B. Standing / Empowering – Avatar Buddha, Yoga & Power poses
C. Traveling Earthy – expanding in horizontal and vertical space
D. Orbiting / Intercorporeal Flocking – like birds and micro-macro quantum-astral elements
E. In Between Earth & Sky – mixing falling, getting up, and flying animations/moves
About SCORE Situations
A. Rooting / Grounding
Engage in seating, lying and moving on the floor relating to webcam-avatar and videostream-images interfaces. Staying and changing poses and movement on the floor, connecting to our inner bodies and the ground, eachother and environment, taking into account occasional touch or intertwining amongst performers and/or avatars.
B. Standing Poses / Empowering
Embodiment of standing poses, choosing a spot in spatial relationship with others, changing location/pose at least once. Changing physical pose/movement within pose affects/changes avatar poses and vices versa.
C. Traveling / Earthy
Moving expanding through space. experimenting to follow someone. Changing energy flow connecting to all body parts, oneanother, and environment. Trying to witness/encompass all. Including walking, running, stopping, Tai Chi and Contact Improvisation.
D. Orbiting / Flying
Floating and moving in aerial space and in closer group connection, including the aerial poses, flocking trajectories, and jumps.
Let’s allow our bodies to interact intuitively, attaining for close/intimate/inner/somatic/energetic/kinesthetic connections, bringing into play our senses and subjective trans-cultural backgrounds. Our common concept is the experimentation and reflection upon the very shared interfacing experience and what kind of dance emerges through this mixed reality approach. The experiment is anchored in the sense of embodying together in augmented networked selves to which we learn to adapt for our own and environment good.
HAVE FUN!!!!
DIVIRTAM-SE!!!!
Collaborators
Isabel Valverde/Butler2 Evelyn (artistic director, choreographer, performer, PT)
Todd Cochrane/Toddles Aeon (technical director, developer, SL expert, NZ)
Ana Moura/Anisabel (choreographer, performer, PT)
Barbara Teixeira/Kikas Babenko (SL performance artist, PT)
Liz Solo (SL multidisciplinary artist and curator Odyssey, CA)
SaveMe Oh (SL visual theater artist, NL)
Isa Seppi/Janjii Rugani (choreographer, performer, BR)
Clara Gomes/Lux Nix (video artist, performer, PT)
Yukihiko Yoshida/Island Habana (coordinator of Japan node, dance educator, critic, JP)
Kae Ishimoto (choreographer, performer, JP)
Jun Makime (choreographer, performer, JP)
Yumi Sagara (choreographer, performer, JP)
Vasco Sá Cabral (visual artist, physical environment, PT)
Keiji Mitsubuchi (developer, SL expert, JP)
Paulo Fernandes/Genious Bickin (SL designer, performer, PT)
Catarina Carneiro de Sousa/CapCat Ragu (Meta_body avatar design, PT)
Sameiro Oliveira Martins/Meilo Minotaur (Meta_body avatar design, PT)
Artica (biometric interface, PT)
Nick Rothwell/Cassiel (sound interface system, composer, UK)
Mick Mengucci (image-sound interface, developer artist, PT/IT)
Joana Martins/Fonteyn (webcam interface design, performer, PT)
Fernando Cassola Marques (researcher Kinect interface, PT)
José Coelho (developer, biometric-environment interface, PT),
Members of Laboratório Mocap UFBA (mocap animation, BR)
IEEE/UFBA Branch Students André Bahiense, Marcus Cardial, Otávio Cartaxo, Rodrigo Aguiar (biometric-environment interface, BR)
Jean Souza (electronic musician, BR)
Website: http://sensesplaces.org/
Facebook: https://www.facebook.com/SensesPlaces
Senses Places is a resident project at Odyssey Contemporary Art and Performance Simulator (Second Life®)
Event at Vivarium Festival: https://www.facebook.com/events/2109276736030299/